![]() Should look like something you need to step on.Same explosion radius as in proximity mine.Similar as proxomity mine, but only 0,25 meter explosion trigger radius.Wooden Beads (CraftingMaterialWoodenBeadds).Gunpowder Pouch x2 (CraftingMaterialLeatherPouch).Gunpowder Pouch (CraftingMaterialLeatherPouch).Metal Plate (CraftingMaterialMetalPlate).Can be attached to objects on the level.This Disabler Entity can be simply dragged to the level from the type tree. It has been disabled by using a RopeDisablerAreaEntity (set above the Mission Start Checkpoint). In the beginning of the playable Shadwen Rope Target tutorial level, Shadwen doesn't have a Grappling Hook equipped.Drag the materials from your inventory to those slots.Īll lootable crafting materials can be found from the type tree. The recipe has an empty slot for every needed material.Click open your inventory by clicking the "I" key, and select a recipe from your slotbar. Crafting happens in your inventory window.Now, the component has a property called Inventor圜ontents where you'll be able to add the loot items you want.Īll you need is a recipe (If you dont have any already crafted items in your inventory, a recipe can be set as a loot item as well) and the needed crafting materials.Right-click the object and select: Add component.If it doesn't have a GameInventor圜omponent (ChestGameInventor圜omponent), you're going to need to add it by yourself. After dragging it to your level, take a look at the object's properties.These tutorials are mainly written for the Shadwen Editor, but they can also be used with the previous versions of the Frozenbyte Editor.You'll be able to create lootable containers, such as chests and barrels by simply dragging the desired container to your level from type tree. However, please note that the older versions ( Trine 3: The Artifacts of Power, Trine Enchanted Edition and Trine 2 Editors) may have some differences compared to the Shadwen Editor, for example some features may be missing, etc. Shadwen also comes with playable tutorial levels covering the basics of using the Editor. This wiki works best when combined with the playable tutorial levels, but both can also be used independently. ![]() If it's a possibility to you, it's highly recommended that you play the tutorial levels, as that way you actually get to try the Editor out in practice, instead of just learning about it in theory. The playable tutorial levels also include assignments that test how well you've learned. They can be found from data\mission\editor_tutorial\ The tutorial levels can be played inside the Shadwen Editor. Frozenbyte Editor hardware and software requirements. ![]() ![]()
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