![]() It's an open-ended mess, and all the better for it. Otherwise, the sequel will sit on the shelf as work continues on porting Kenshi to a new engine.ĭespite it's brutal weirdness, Alec fell in love with Kenshi in his review. If the fans vote for Kenshi 2, the first game will receive bug fixes but largely remain as-is. To that end, Lo-Fi have set up a Straw Poll, letting the community decide what they want next from Kenshi. "Personally I feel like it would be better to focus on Kenshi 2, which will have exciting new features, new content and world to explore and mechanics to play with, rather than remaking Kenshi 1, which would be essentially the same game." Modding support could get tricky, but will still remain a priority for the team. Assets will have to be reworked into an unfamiliar framework, one they have less control over than Kenshi's existing home-built engine. However, CEO Chris Hunt reckons this means far more work in the short term than even starting from scratch on a new game. With a move to Unreal 4, Lo-Fi promise "amazing graphics" and "better performance" for relatively little effort, with fewer engine-specific bugs to worry. The developers have put together a comprehensive Steam update detailing why this trade-off could be so severe. Worried that the update will significantly stall work on Kenshi 2, the devs are asking: do you want a brand new game, or a better version of what you've got? At the same time, they're prepping a sequel. Lo-Fi Games want Kenshi to be the best it can be, porting it over to Unreal Engine 4. But working on the strange sandbox RPG must be quite fun, because they've got themselves in something of a jam. After six years in Steam Early Access, I imagined developers Lo-Fi Games would look at doing anything but reliving that process all over again. That means stealth is mostly used as a way to set up a combo for damage, rather than be a strategic option.I hadn't actually considered Kenshi would be getting a sequel. But once an enemy is aware of Sota, they will always be aware of his location even if he re-enters stealth and comes back. For example, Sota’s Stealth ability is supposed to hide his presence from enemies and throw trackers off his trail. Kaito, Sota, and Misaki have amazing abilities, but they take a long time to set up or don’t provide a large benefit in combat. Any character can complete the missions, which leads to Ayaka being your default choice for completing all the missions.Įach character’s specialties in combat are also emphasized, but Mahokenshi has an unspoken emphasis on damage. By the time you unlock the full team, Ayaka is the character you have gotten used to and levelled up the most, and is therefore likely your best option. However, you only start with one character (Ayaka) and have to unlock the rest by progressing through the missions. Being able to choose between four characters is one of the big draws of the title. Unfortunately, Mahokenshi’s weaknesses appear as you spend more time with the game. ![]() Both factors come together to create an immersive experience, keeping you glued to the gameplay and invested in the welfare of the Celestial Islands. You are never distracted by the audio, enhancing the feeling that you are in a mystical Japanese setting. Instruments are used to reflect the time period, and sound effects properly match the instances they pair with. The narration is properly done, sticking to the proper Japanese pronunciation whenever possible. The authenticity continues with the audio. The models are distinct and the combat is visually appealing. ![]() The battlefields and 3D models look great and it generally feels like moving through a mystical imagining of medieval Japan. The artwork takes some inspiration from medieval Japan and its mythology, staying true to the designs of the era. The visuals in Mahokenshi look fantastic. You travel around the Celestial Islands taking on missions similar to Midnight Suns, completing missions and fulfilling objectives. Together, you fight back against the invaders and bring peace to the realm, getting some assistance from other supernatural forces. Misaki rounds out the team as the magical and spiritual expert. Sota is the stealth expert who relies on diversions and poisons. ![]() Kaito is the defensive fighter who provokes opponents and builds incredible defences. There is Ayaka who specializes in offence and enhanced abilities after taking damage. Each character represents a different house and their strengths in combat. Four characters band together to fight back and reclaim the realm for the good. The story of Mahokenshi is simple a peaceful realm has suddenly come under attack from the forces of evil.
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