No Pun Included (NPI) promo scenario v1. Warning - spoilerific!Īchievement stickers v2 Ĭapital Intrigue scenario 1 Ĭharacter ability cards and full integration of more or less all other TTS Gloomhaven mods' content.Ĭomplete-ish source files for this mod, including original PDFs, cut-up individual transparent images, Lua code, etc. * Various tweaks to make it Just Work (and help prevent spoilers) * Unlockable content separated from starting content * Tri-color Bar Keep (red / blue / yellow) for HP bars, with wide variant option * Stateful, infinite-bag map & terrain tiles Contents 1 Effects 1 1.1 Push 1.2 Pull 1.3 Pierce 1.4 Add Target 1.5 Teleport 1.6 Swap 1.7 FAQs 2 Conditions 2.1 Bane 2.2 Bless 2.3 Brittle 2. * Special conditions for opening envelopes form If an attack effect is listed on an ability card after an attack, the target (or targets) of the attack is subject to the additional effect as well, after damage from the attack is resolved. * Official FAQ (redacted version) unredacted (spoilerific) version in locked chest inside unlockables chest (pending componentization) * Monster trackers for regular / elite and # * Monster stat sheets w/ integrated stateful sleeves (level 0 is the highest state #, e.g. * Gloomhaven visiting board w/ sanctuary donation counting bowl * Character & monster envelopes w/ minis, sleeves, etc. * All content reuploaded to Steam cloud for faster & more reliable loading * 4-player table w/ two hands per player, extended & colored player areas * Into the Unknown (w/ staging pre-prepared, WIP) New, customized, and/or added content vs other mods The scenario booklet tells me that scenario 22 is open, but the flowchart says its unlocked by a calendar event. I guess a bit of the conclusion of 30 doesnt make TOO much sense (the voice talking to. You cant go destroy the voice (42) after youve already freed it from its prison (41), though you could still choose to investigate it and get the weird scepter (30). Just create your characters, set up the first scenario, and enjoy. Scenario 30 is you deciding to investigate the voice. It's fully playable, and starts already set up for your first campaign. A lot is WIP, but it already includes all available TTS Gloomhaven content - and then some. The intent is to be a 100% complete Gloomhaven mod, focused on quality of life improvements to make the gameplay easier & faster, and making unlockable content unlock naturally (rather than being based on not reading parts of the page or cross-referencing lookup tables). This is a remix and customization of multiple other mods, content from BGG, and custom content. How is this mod different from all other mods?
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